Rigging
Here are a series of screen shots
displaying me create a basic rig and posing my model. To create the rig I followed
a tutorial in digital explaining how to create a basic rig for posing purposes which
I am trying to achieve.
I was actually dreading creating
a rig for the model but after watching this tutorial I didn’t find it that bad
in fact it was a really good tutorial breaking down how to create a basic rig. During
this process I learnt how to;
- -Create a basic joint skeleton.
- -Basics of skinning a character.
- -Fixing of ik solvers and handles.
- -Parenting joints.
- -Parenting basic controllers
- -Distributing and colouring weights to show how much
a joint effects the mesh.
With this leant I was able to
pose my character.
low poly rig creation
high poly rig creation
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